The Before Time
Long ago, in what we shall call the before time, before the emergence of the great civilizations, human beings lived closer to nature and the natural world. Most people lived in family farms which surrounded the towns and villages they frequented for weekly markets and items they needed. It was in these central towns were where the merchants and tradespeople lived.
Living away from the towns, and therefore infrequently interacting with other humans, were the witches and the wizards. Witches were the equivalent of what we today might consider a doctor and they typically lived in the woods or other convenient location for them to collect the herbs, roots and other ingredients they required to prepare medicines. Wizards were repositories of knowledge and as such were often sought out for advice. They could most often be found wandering from town to town and typically made their homes in caves.
Back in the before time humans not only recognized the other creatures who inhabited the earth but also took the opportunities to communicate with them. It would not have been uncommon for a human then to spend time talking to a raven, a fox, or a deer while on a walk through the forest. Similarly, the races of the Bogheys and the Gwyllion were well known to humans and interacted with them routinely. Click here for a listing of these before time creatures.
With the rise of civilization, humans decided that they should have dominion over the earth. As a result, wild animals learned to fear them and the other races have been condemned to myth.
Sheila’s Erotic Fantasy World stories are set in this before time.
Guide to the Bogheys
This guide explains who the bogheys are are, where they live, and any special features they have. It is recommended reading prior to enjoying any of the Boghey series of Sheila’s Adult Fairy Tales. Explained here are Sylphs, Undines, Gnomes, Fairies (Imps, Brownies and Sprites), Nymphs, Kelpies, Salamanders and Bards. The Boghey series of books all have a green header on the cover.
Guide to the Gwyllion
This guide explains who the gwyllion are are, where they live, and any special features they have. It is recommended reading prior to enjoying any of the Gwyllion series of Sheila’s Adult Fairy Tales. Explained here are Fae, Goblin, Kobold, Pwca and Nightmare. The Gwyllion series of books all have a red header on the cover.
Mildred’s plan was to escape poverty by seducing a wealthy man who would hen marry her. She did not know that the man she selected was a gnome, who had very different plans in mind.
Seduced, impregnated and deserted by the gnome, Mildred hides in the forest where she raises her daughter, Salomie, and then marries a man who owns an inn. When the man lusts after Salomie, she kills him. Then the gnome arrives, recognizes Mildred, and blackmails her. Salomie knows how to save her mother, all she must do is entice the gnome to meet her in the orchard.
Wendy’s life should be happy-ever-after now that she has freed the prince from the curse and he has taken her to live in his castle with him. But that’s not how the world really works, is it?
To become the princess, she was going to have to pass three tests and do everything that the prince wanted her to do.
When he said she was to be submissive, she assumed that meant to be obedient, as everyone must be to the prince. But she was soon to learn what submissive really means.
No-one before her had ever got past the second test, and those who fail the tests must become one of the prince’s toys.
A huntsman steals a princess and keeps her captive as his wife, but she escapes and returns to her father’s castle beneath the mountain. The huntsman follows in hopes of reclaiming her, but there he is told that he must pass the seven tests of princehood to prove that he is worthy of having a princess as his wife.
These tests require him to demonstrate boldness, bravery, strength, endurance, compassion, understanding and virility. Only then will the king allow the huntsman to have the princess’ hand, and failure to complete the tasks means his death.